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Gleba (v0.2.1)
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Devlog
Devlog #3 - Winds, ocean currents, and orbs
March 08, 2026
by
Calandiel
6
Hi! ^-^ Today we're releasing a new major update for Gleba. For those of you who want a short tldr, these are the major changes since v0.1.0 winds ocean currents new climate model new biome classifica...
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Devlog #2 - Map projections and qol updates
December 21, 2025
by
Calandiel
4
It's been over four weeks since our previous major release so it's time for some updates! ^-^ Version 0.1.1 brings a lot of minor improvements so for the sake of brevity I'll focus on only the most im...
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Minor Release, v0.0.1f
November 30, 2025
by
Calandiel
We released a small patch today. World gen Improved Himalayan style orogenies - plateaus will no longer span the whole length of the orogeny Made all boundary features around 30% thinner Terrain shoul...
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Devlog #1 - The start of a new adventure! (v0.0.1)
November 29, 2025
by
Calandiel
1
Hi everyone! I'm Calandiel and this is the first public version of my new project, Gleba . It's an experimental fantasy world simulation engine that will eventually (hopefully) turn into something aki...
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